class forloop extends mutator; function PostBeginPlay() { local int i; log( "Demonstrating the do loop" ); do { log( "The value of i is " $ i ); i = i + 1; } until( i == 4 ); log( "Completed with i=" $ i); Super.PostBeginPlay(); } defaultproperties { FriendlyName="forloop" Description="forloop." }