Given more time I would have liked to have looked into attaching more information to the position points. Like which player in particular had created them.
For the future I can see myself progressing with representing Unreal Data in life, be it positional data like in this project or level boundrys as in my first project. I remain interested in how online representations of people (human controlled characters) interact with the architecture and area around them.
I can also see myself progressing in turning Unreal into something other that what it is. Some kind of sculptural tool or perhaps a game with no particular point. I have learnt alot during this project about scripting, and how all the aspects of Unreal Tournament work together.